Go Beans
Seeing is Believing
I believe in the power of make-believe, of exploring strange, new worlds, and the power of finding meaningful connections when connection might be miles apart. Take a breath. Close your eyes and step into realms of magic, art, and quiet wonder.
My worlds are not yet accessible via mobile devices. This feature is coming soon so please stay tuned and until then, try it out on a desktop browser!
About Maker Comet
Hey there, everyone! I'm Rei Cameron (aka MakerCometRei), the founder of Maker Comet. I build virtual refuges, spaces where people can breathe and just be for a beat. My company was originally built as an educational consultancy, focused on makerspaces in 2020. However, this all changed when the Pandemic arrived. During that time, a close friend of mine gifted me with a Rift S headset. From the moment I put it on, my eyes were opened to a multitude of experiences and possibilities. My first question was, "How does one even create for VR?" My initial search led me to Mozilla Hubs and WebXR development. I drew on the experience I'd gained in 3D modelling from my makerspace years and I created my first world - Go Beans, a charming, futuristic diner located in the heart of a dystopian city.
Soon after came the Rustic Cafe, a cozy coffee bar I designed for a New Year's celebration with friends and family scattered across the country (yes, I know, I have a thing for cafes). Since these early experiments, I have expanded my work into VRChat, Spatial, Wonderland Engine, VertexForm3D, and Unreality3D. I also create scenes for light-field displays like the Looking Glass and I design models for 3D printing. I teach world-building and 3D modeling classes across the greater Phoenix area because I believe that sharing what I know is one of the most important parts of my work. I kept the name Maker Comet as a reminder of my makerspace roots, the career that gave me the confidence to start my own business.
Interested in my work? Let's chat!
Other Work
Light-field Displays
These holograms were originally created for the Looking Glass Portrait and are displayed here as Looking Glass Blocks. Mouse over to view the 3D effect.
3D Prints
FAQs
- What is XR? I've never heard of it before.
- XR is a fancy abbreviation for extended reality and includes a number of mediums such as virtual and augmented reality, metaverse* architecture, artificial intelligence, and light-field displays, to name a few. Ever play Pokemon GO or go exploring in an interactive virtual world either on a headset or computer? Congratulations, you've experienced XR without even realizing it.
- What platforms/hardware do your VR worlds require?
- I am committed to making this type of technology accessible and, let's face it, most people don't own a VR headset. That being said, most all of my worlds can be viewed with or without a headset that is connected to a web browser pointed at my website. This is the beauty of WebXR. Additionally, a good number of my spaces are still up on VRChat. They may look and perform a bit differently from their WebXR brethren but this is due to the limitations of WebXR. I am currently working on publishing an app that will eventually be available on Steam and the Meta Quest store. This will contain all of my worlds in one place. Keep your eyes on my socials and here on the website for updates.
- What is a light-field display / What is Looking Glass?
- Here is the website for Looking Glass Factory. They do a much better job of talking about their technology than I ever could. Light-field displays produce holograms with skillfully crafted frames and screens. These are not holograms in the traditional sense of the word (anyone remember those silvery rainbow stickers from the 80s?) but rather a clever illusion that creates a 3D image in a flat display without the viewer having to wear 3D glasses, headsets, or any special hardware. A notable example of a light-field display is this billboard in the Shinjuku district of Tokyo, Japan.
- Wow, so you build this stuff? Can you make me a virtual world?
- Sure! I have built worlds on various platforms before for a number of events or uses. Contact me to set up an appointment to discuss your needs.
- How long does it take to build a scene and how much will it cost?
- That is a great question and the answer is...it depends. I know, probably not the answer you were looking for but hear me out. A static scene for a light-field display is significantly different than building out a full VR world with interactive elements. I take a lot of pride in the small details such as lighting and ambiance. I don't just slap some assets together and call it a day so please don't expect these projects to be finished in less than a week. As far as cost goes, this is also dependent on your needs. I take into consideration things like if the space needs multiplayer support or requires video players for virtual livestreams, versus a gallery space to display your products or art. The cost is going to be dependent on the complexity of your project and your goals for your virtual space or display. Your best bet is gonna be to get in touch with me so we can chat about your specific needs. The good news is I can and I am happy to work remotely with my clients on most projects.
- I would love to have you teach a class or give a talk. Is this something you do?
- Sure is! Most notably, I've presented at GeekGirlCon, XR in LXD, and numerous local events in the greater Phoenix area. The topics have included everything from basic 3D modeling to building simple VR worlds. I am always open to giving talks and consider it my way of democratizing technology. Let me know when your next event is happening!
* Metaverse experiences have nothing to do with Meta the company, though they'd love to take credit for the term. The metaverse is defined as a simulated reality where real-time, online interactions between people can occur and it has existed long before Meta tried to capitalize on the idea.
Get in Touch
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